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Fixed in 5.2.0
Votes
36
Found in
5.1.2f1
Issue ID
715666
Regression
No
[Full-Screen] Input.mousePosition output does not match the displayed view on the screen
To reproduce the bug follow the steps
1. Open "InputMousePosition" project
2. Open "Test" scene
3. Build & Run
4. Select resolution that is different from Home Resolution of your computer screen
5. Press Play
Unity 5.1.X:
Input.mousePosition will return values that are out of the screen coordinates. User used workaround to get correct position of the mouse.
Unity 5.2.X (black boarders):
Input.mousePosition zero coordinates starts from bottom of black boarders, also input ratio does not fit the graphical view ratio.
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