Search Issue Tracker
Fixed in 2017.1.0f3
Fixed in 5.6.X
Votes
21
Found in
5.6.0b8
Issue ID
879941
Regression
Yes
Errors message at editor play
Errors message at editor play
Repros: open scene1 press play in the editor and see following errors in the console:
In order to call GetTransformInfoExpectUpToDate, RendererUpdateManager.UpdateAll must be called first.
In order to call GetTransformInfoExpectUpToDate, RendererUpdateManager.UpdateAll must be called first.
UnityEditor.DockArea:OnGUI()
fix in progress in this PR
https://ono.unity3d.com/unity/unity/pull-request/41589/_/animation/case879941
Comments (122)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Location tooltip in the Viewport of UI Builder window does not update when the UI Document Asset is moved to a different location
- Audio Clip Volume and Avoid Repeating Last fields values cannot be changed in Audio Random Container window
- Setting a variable in the root selector via an imported USS file in a theme does not work
- No character limit when creating a new Scene with excessively long name, Editor can be forced to crash
- URP Decal Projector flickers/glitches when added to Cube or Quad GameObjects as a Component
Mad_Fox
Apr 01, 2017 13:50
I've just imported my project in 5.6.0f3, and this issue is still there, the interpolation "fix" doesn't work (also i need interpolation)
Ruhan-
Apr 01, 2017 11:39
I am getting this constantly on 5.6.0f3
Just updated along with Visual Studio 2017 Community
It even goes so far as to break certain elements of my game code where the logic just gets stuck. I know it's the cause as it gets stuck exactly when the exception begins appearing.
There's not even a call stack I can look in to :\
ALL of my Rigidbodies don't use any interpolation, all set to None. So that definitely doesn't work for me.
I need a fix very soon >.<
midorina
Apr 01, 2017 03:35
Getting this on 5.6.0f3.
daisySa
Apr 01, 2017 01:58
Also getting this on 5.6.0f3. Setting Interpolation to None doesn't resolve the issue in our case.
softone
Mar 31, 2017 19:33
I can also confirm that this is happening in 5.6.0f3.
Makes debugging a bit harder when you get thousands of these in a couple of seconds...
arkano22
Mar 31, 2017 19:18
Still happening in 5.6.0f3.
Johannski
Mar 31, 2017 16:10
Still appearing in Unity 5.6.0f2
cAyouMontreal
Mar 24, 2017 13:21
Issue still there in 5.6.0b11.
josephquested
Mar 22, 2017 04:51
I am still getting this error in 5.6.0b11. However, it doesn't seem to be doing anything. Nothing that I can notice anyway.
pragmascript
Mar 20, 2017 00:14
_NOT_ fixed for me in 5.6.0f1