Search Issue Tracker
Won't Fix
Votes
0
Found in
5.1.6
Issue ID
UUM-139280
Regression
No
Errors are thrown when recording Movie and another type simultaneously when both output paths are with 'Assets Folder' type
Steps to reproduce:
- Create and open a new project
- Install the Recorder Package
- Open the Recorder window
- Add "Movie" and "Image Sequence" recorder types on the left
- Set both recorder Output File paths to type "Asset Folder"
- Start recording, then stop recording
- Observe the Console
Actual results: Two errors are thrown
Expected results: No errors are thrown
Reproducible with versions: 4.0.0-pre.5 (2023.1.0a1), 5.1.6 (6000.4.3f1, 6000.5.0b4)
Tested on (OS): Windows 11 Pro (25H2)
Notes:
- Not reproducible when recording only "Movie" type or only "Image Sequence"
- Only reproducible when both path types are anything but "Asset Folder"
- Errors read:
** WindowsVideoMedia error 0xc00d36c4 while reading C:\Users\[name]\Desktop\Test650b4\Assets\Recordings\Movie_006.mp4
** Error while reading movie: C:/Users/[name]/Desktop/Record/Assets/Recordings/Movie_001.mp4
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Component Glyphs value is truncated and Ligature Table glyph fields become inaccessible when increasing the Component Glyphs count
- There is no “Overwrite Preset?” popup when saving a Customizable Toolbar preset with a name that already exists
- Customizable Toolbar preset does not switch to the Unity Default Preset when Reverting All Saved Presets or deleting the active Preset
- New Hierarchy visibility and pickability icon behavior differs from documentation
- [Usability] Selected node gets unselected when undoing changes in the Graph Inspector Node Settings tab
Resolution Note:
Thank you for reporting a bug to Unity.
We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.
Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.
Resolution Note:
Thank you for reporting a bug to Unity.
We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.
Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.