Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in [Package]
2019.1.0a10
2019.2.0a1
2019.2.0f1
2019.3.0a1
2020.1.0a1
Issue ID
1174420
Regression
Yes
Editor crashes when trying to bake a static Speedtree GameObject with LODs
Steps to repro:
1. Open attached project "SpeedtreeBig.zip"
2. Open "Lighting" Scene
3. Window -> Rendering -> Lighting Settings -> Generate Lighting
-observe crash-
Reproduced in: 2019.1.14f1, 2019.2.3f2, 2019.3.0b1, 2020.1.0a1
Not reproduced in: 2018.4.7f1, 2019.1.0a9
Note: Crash occurs only with Progressive CPU
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Long Prefab save times when using Unity 2022.2 and higher
- Console displays error "UnityException: Creating asset at path Assets/Scenes/ .scenetemplate failed." during scene template saving
- "Development Build" watermark is shown in non-development UWP release builds
- Console errors appear when the Inspector is set to Debug and a GameObject is selected
- A script public variable value is not used when set in the Inspector window
Add comment