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Votes
0
Found in
2.7.0-pre.2
Issue ID
UUM-141651
Regression
Yes
Editor crash with SIGSEGV after generating a 3D object from an image reference
Steps to reproduce:
1. Create new Unity project using Universal 3D Template
2. Import provided image to the project “Cat.jpg”
3. In the Unity toolbar, click the “AI” button
4. Click “Agree and install Unity AI” and install AI Package
5. Open “New Mesh” window (Create > 3D > Generate 3D Object)
6. In “New Mesh” window add provided Image Reference (Cat.jpg)
7. Click “Generate” button
8. Once the object is generated, observe the Editor
Actual results: Editor crash after 3D object is generated
Expected results: Editor doesn’t crash after 3D object is generated
Reproducible with versions: 6000.5.0b7, 6000.6.0a4
Not reproducible with versions: 6000.3.14f1
Can’t test with versions: 6000.5.0a6 (Installing AI Package throws unclearable errors in the Console window),
6000.5.0a8 (Editor freeze when object is being generated),
6000.5.0b1 (Errors after installing package, unable to generate 3D objects),
6000.5.0b6 (Editor is not responding after dragging generated object to Hierarchy window)
Tested on (OS): Windows 11, macOS Tahoe 26.4.1
Notes:
- If Editor doesn’t crash after generating is done, drag the newly generated 3D object in Hierarchy window, then Editor crashes
- Tripo P1 model
{code:java}
The editor crashed with a SIGSEGV (segmentation fault) — the final lines of the log (line 59270)
UDS Service: [Error] Cleaning UDS resources due to detecting an unexpected signal: SIGSEGV
UDS Service: #2 crash_handler(int)
#3 _sigtramp
#4 (anonymous namespace)::CleanUpMap::Perform(int, bool)
#5 main
#6 start {code}
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