Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2019.4.X, 2020.1.X
Votes
0
Found in
2019.3.0b4
2019.3.8f1
2020.1
2020.2
Issue ID
1243122
Regression
Yes
Current Audio Mixer Snapshot Not Selected when played
How to reproduce:
1. Open the attached AudioTest.zip
2. Open Test Scene and Enter the Play mode
3. Go to Menu bar/Window/Audio/open Audio Mixer window and select MyAudioMixer
4. Press A or S key to change the current Snapshop.
Actual:
3 - 4. None of the Snapshots are selected (see the Bug_noselection.png attached)
Expected:
3 - 4. The Snapshot which is playing at the moment is selected (see the Correct_selected.png attached)
Reproducible with: 2019.3.0b4, 2019.3.13f1, 2020.1.0b9, 2020.2.0a10
Not reproducible with: 2018.4.22f1, 2019.3.0b3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Particles aren't rendered when the shader "Particle/Standard Unlit" or "Particles/Standard Surface" is used on a Material
- Crash on nvoglv64.dll when opening a project
- [RenderGraph] [CameraStacking] Passes are failing when CameraStacking and RG are enabled
- Physics and Raycast have different behavior when enum is exposed in the Editor
- TextField's text is mixed up and overlapping when "Noto Sans-Display" font is used
Add comment