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Duplicate

Duplicate in 6000.6.X

Votes

0

Found in

6000.5.0a5

6000.6.0a7

Issue ID

UUM-142666

Regression

Yes

Crash on JobsUtility_CUSTOM_GetWorkStealingRange after undoing and redoing changes to ProBuilder GameObjects

Entities Graphics

-

Reproduction steps:
1. Create a new project
2. Install ProBuilder package (Window > Package Management > Package Manager > Unity Registry > ProBuilder)
3. Click the “Create Cube” Tool in the Scene window
4. Click and drag in the Scene window to create a several Cube GameObjects
5. Change the Shape of one of the newly created GameObjects in the Inspector several times
6. Duplicate all ProBuilder GameObject ~30 times
7. Undo all changes
8. Redo all changes

Actual result: Editor crashes
Expected result: Editor doesn’t crash

Reproducible with: 6.0.9 (6000.5.0a5, 6000.5.0b9, 6000.6.0a5)
Not reproducible with: 6.0.9 (6000.0.0f1, 6000.3.16f1, 6000.4.8f1, 6000.5.0a4)

Reproduced on: Windows 11, macOS Tahoe 26.4 (M4), Ubuntu 24.04

Note:

  • FAV is in Editor versions
  • First few lines of the stack trace:

{code:java}
#0  0x00000103e10640 in JobsUtility_CUSTOM_GetWorkStealingRange(WorkStealingRange&, int, int, int)
#1  0x0000017cdf13d8 in 81d4349bbc49408c1d2f4889f8de4ccd
#2  0x000001038e5994 in ExecuteJob(ManagedJobData, void ()(void, void, void, void, int), int, unsigned char)
#3  0x000001038e6394 in ExecuteJobCopyData(ManagedJobData
, void ()(void, void, void, void, int), int)
#4  0x00000104050804 in ujob_execute_job(ujob_control_t
, ujob_lane_t, ujob_job_t, ujob_handle_t, unsigned int)
#5  0x00000104050ac8 in lane_guts(ujob_control_t, ujob_lane_t, int, int, ujob_dependency_chain const*) {code}

  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    We have reviewed the issue and found it is a duplicate of an existing bug already logged in our system. To keep things organized and ensure the issue is properly prioritized, we have linked your report to the original case.

    The original bug has now been fixed so we will close this report as a duplicate. Your input has been noted and helps us better understand the impact of the issue. If anything changes regarding its severity or impact, please let us know.

    Thank you for helping us improve Unity!

  2. Resolution Note (6000.6.X):

    Thank you for reporting a bug to Unity.

    We have reviewed the issue and found it is a duplicate of an existing bug already logged in our system. To keep things organized and ensure the issue is properly prioritized, we have linked your report to the original case.

    The original bug has now been fixed so we will close this report as a duplicate. Your input has been noted and helps us better understand the impact of the issue. If anything changes regarding its severity or impact, please let us know.

    Thank you for helping us improve Unity!

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