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By Design in 6000.6.X

Votes

0

Found in

6000.0.74f1

6000.3.13f1

6000.4.2f1

6000.5.0b3

6000.6.0a3

Issue ID

UUM-141569

Regression

Yes

Changes are not saved while editing a prefab in isolation when Auto Save is toggled on and editing scripts values

Serialization

-

How to reproduce:
1. Open the attached “IN-141878” project
2. Open the “GameObject” prefab in isolation prefab editing
3. Make sure “Auto Save” is toggled on
4. Edit any values of the attached script component
5. Observe the Hierarchy

Actual result: The changes are not saved while editing fields
Expected result: The changes are saved right after entering them

Reproducible with: 6000.0.74f1, 6000.3.15f1, 6000.4.6f1, 6000.5.0a5, 6000.5.0b7, 6000.6.0a4
Not reproducible with: 6000.5.0a4

Reproducible on: macOS 26.4 (M1 Pro), Windows 10 (user reported)
Not reproducible on: No other environment tested

Note: The changes are saved when clicking anywhere in the Editor

  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    After reviewing the behavior, we've confirmed it aligns with the current design and intended use of the feature. We understand this may differ from your expectations or workflow.

    We will close this case as 'As Designed.' If you have feedback on how the feature could better meet your needs, please let us know - we value your input and consider it in future improvements.

  2. Resolution Note (6000.6.X):

    Thank you for reporting a bug to Unity.

    After reviewing the behavior, we've confirmed it aligns with the current design and intended use of the feature. We understand this may differ from your expectations or workflow.

    We will close this case as 'As Designed.' If you have feedback on how the feature could better meet your needs, please let us know - we value your input and consider it in future improvements.

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