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Fixed
Fixed in 6000.3.15f1, 6000.4.6f1, 6000.5.0b7, 6000.6.0a4
Fix In Review for 6000.0.76f1
Votes
1
Found in
6000.0.69f1
6000.3.9f1
6000.4.0b11
6000.5.0a8
6000.6.0a1
Issue ID
UUM-139812
Regression
Yes
"ArgumentOutOfRangeException" is thrown when selecting a transition to an animation shorter than 3 frames with "Loop Time" enabled
How to reproduce:
- Open the attached project “IN-139761”
- In the Project window, double-click the “Assets/MainSceneController” asset to open it in the Animator window
- In the Animator window, select the transition arrow from “ChiliPotChiliRainDefault” to “ChiliPotActiveIdle”
- Observe the Console
Actual result: ArgumentOutOfRangeException and GUI errors are thrown in the Console
Expected result: No errors are thrown in the Console
Reproducible with: 6000.0.73f1, 6000.3.0a5 (f9a1fab5607a), 6000.3.13f1, 6000.4.3f1, 6000.5.0b4, 6000.6.0a2
Not reproducible with: 6000.3.0a4
Reproducible on: Windows 11
Not reproducible on: No other environments tested
Note: Error messages that are repeatedly thrown:
- “ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.”
- “GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.”
Comments (1)
-
jamesgratrix1010101
Apr 17, 2026 10:20
Can confirm this is occurring on version 6000.3.10f1 The issue occurs with any transition that comes from a clip which is less than 3 frames long and has loop time enabled. This does not seems to affect transitions going to an animation clip with is less than 3 frames and has loop time enabled however.
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Resolution Note:
Fixed in 6000.6.0a4
Resolution Note (fix version 6000.6.0a4):
Fixed in 6000.6.0a4
Resolution Note (fix version 6000.5.0b7):
Fixed in 6000.5.0b7
Resolution Note (fix version 6000.4.6f1):
Fixed in 6000.4.6f1
Resolution Note (fix version 6000.3.15f1):
Fixed in 6000.3.15f1
Resolution Note (fix version 6000.0.76f1):
Fixed in 6000.0.76f1