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Fixed in 2017.4.0



Found in


Issue ID




[Android] Major performance drops in 64-bit Android with PhysX on Huawei Mate 20 and Mate 20 Pro



To reproduce:
1. Open the QA's attached project
2. Make sure only ARM64 is selected in the Player Settings
3. Build and run the provided scene on Huawei Mate 20 or Mate 20 Pro
4. Once the package is opened, connect the Profiler
5. Tap on "Normal" to begin the simulation and observe the Physics spikes in the profiler

Expected: The framerate stays in mid 50 fps
Actual: Framerate spikes in Physics all the way down to 15 fps

Reproduced with ARM64 Builds in 2017.4.18f1, 2018.3.4f1, 2019.1.0b2, 2019.2.0a3

Reproduced only with:
VLNQA00231 Huawei HUAWEI Mate 20 Pro 9 HiSilicon Kirin 980 Mali-G76 OpenGL ES 3.2

Not reproduced with these devices:
VLNQA00166 Huawei P20 8.1.0 HiSilicon Kirin 970 Mali-G72 OpenGL ES 3.2
VLNQA00229 Oneplus OnePlus6T 9 Snapdragon 845 SDM845 Adreno (TM) 630 OpenGL ES 3.2
VLNQA00101 Samsung Galaxy Note8 8.0.0 Snapdragon 835 MSM8998 Adreno (TM) 540 OpenGL ES 3.2
VLNQA00125 Google Pixel 2 8.1.0 Snapdragon 835 MSM8998 Adreno (TM) 540 OpenGL ES 3.2
VLNQA00003 Razer Razer Phone 7.1.1 Snapdragon 835 MSM8998 Adreno (TM) 540 OpenGL ES 3.2

Comments (1)

  1. 1554df6dfbcb8caa7f826e89ba078c0c?d=mm


    Jul 10, 2019 04:17

    Need the fix in 2018.4

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