Search Issue Tracker
Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
1
Found in
5.2.0f3
Issue ID
725667
Regression
No
[Android] LocationService doesn’t work without “high accuracy” mode
On Android devices, LocationService doesn’t work without setting “high accuracy” location mode in the system settings (“Settings” -> “Location” -> “Mode”).
When the location mode is set to “Device only” or “Battery saving”, LocationService.status keeps the initial value (LocationServiceStatus.Initializing) after starting the service, and it never completes the initialization process.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Assertion failed on expression: 'prefabInstance.GetPrefabModification().m_TransformParent.IsValid()'" is thrown when reimporting a Prefab
- Rigidbody2D.Cast does not detect collisions when 'Is Trigger' property is enabled
- GameObjects with "hideFlags.DontSaveInEditor" paired with the "DontDestroyOnLoad" method are not relieved up when the Play Mode is exited
- [Linux] Editor language is not changed when selecting a different language
- Canvas Renderer open the outdated documentation
Add comment