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Active
Fixed in 2017.4.X, 2018.3.X, 2018.4.X, 2019.1.X
Votes
4
Found in
2018.3.0f2
Issue ID
1111097
Regression
Yes
[Android] Crash with "GSL MEM ERROR: kgsl_sharedmem_alloc ioctl failed" on Adreno GPU devices
Steps to reproduce:
1. Open user attached project
2. Make a development build and run it on Android device
3. If the game starts continue to the second screen with a play button that also shows some currencies at the top left.
4. Press with 4 fingers on the screen to show the cheats.
5. Goto: World > Load Environment
- Memory leaks at this point following with a crash
Expected result: memory issues should not occur on
Reproduced in: 2019.1.0a12, 2018.3.0f2
Tested devices:
Reproduced on:
VLNQA00229, Oneplus OnePlus6T (ONEPLUS A6013), Android 9, CPU: Snapdragon 845 SDM845, GPU: Adreno (TM) 630
VLNQA00118, Google Pixel 2 XL (Pixel 2 XL), Android 8.1.0, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540
VLNQA00017, Huawei Nexus 6P (Nexus 6P), Android 8.0.0, CPU: Snapdragon 810 MSM8994, GPU: Adreno (TM) 430
VLNQA00101, Samsung Galaxy Note8 (SM-N950U), Android 8.0.0, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540
No repro on:
VLNQA00224, Samsung Galaxy A5(2017) (SM-A520F), Android 8.0.0, CPU: Exynos 7 Octa 7880, GPU: Mali-T830
VLNQA00096, Samsung Galaxy S8 (SM-G950F), Android 8.0.0, CPU: Exynos 9 Octa 8895, GPU: Mali-G71
VLNQA00006, Samsung Galaxy S7 (SM-G930F), Android 8.0.0, CPU: Exynos 8 Octa 8890, GPU: Mali-T880
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songguangze
Dec 20, 2021 03:30
it's still happen on Unity2020.3.20f1
masa_hideki
Jun 11, 2021 01:24
We seem to be experiencing the same issue with version 2018.4.34.
There seem to be some bug reports on this forum since the fix. Is there any prospect of continuing to investigate this issue?
SameerDeathEater
May 20, 2021 17:49
This is still occurring on Unity 2019.4.26f1
scritchy
Sep 13, 2020 08:05
not fixed. 2019.3.13
Galaxy Tab A 8.0
Galaxy J3(2016)
libc.memcpy (memcpy:108)
libgsl.ioctl_kgsl_sharedmem_write (ioctl_kgsl_sharedmem_write:108)
libRBGLESv2_adreno.rb_vbo_cache_buffer (rb_vbo_cache_buffer:1366)
libRBGLESv2_adreno.cache_vbo_attrib (cache_vbo_attrib:342)
libRBGLESv2_adreno.0x5d385
libRBGLESv2_adreno.core_glDrawElementsInstancedXXX (core_glDrawElementsInstancedXXX:154)
libRBGLESv2_adreno.core_glDrawElements (core_glDrawElements:10)
libRBGLESv2_adreno.glDrawElements (glDrawElements:28)
libunity.0x25fa4c
libunity.0x376438
libunity.0x26588c
libunity.0x13f6dd
libunity.0x369a18
libunity.0x3d2380
libunity.0x369048
libunity.0x36aa10
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libunity.0x32ca54
libunity.0x32dee4
libunity.0x33b5ec
libunity.0x1870c9
libunity.0x184b07
libunity.0x184b23
libunity.0x184cb7
libunity.0x232b85
libunity.0x2409a5
base.0xa39461
Olivier_Immersive
Jun 25, 2020 08:37
Reproduced with Unity 2019.3.7f1
ceceomer
Jun 20, 2020 02:01
It is still exist. Build type 'Release', Scripting Backend 'il2cpp', CPU 'armeabi-v7a'
unity_ESPpfKWcV64y3Q
Apr 25, 2020 02:28
still exists in 2019.2.0-2019.3.11. only android il2cpp armv7a, arm64 is fine.
coffeecato
Nov 01, 2019 06:55
Still exists in Unity2018.4.1f.Mostly happens on Samsung devices, such as SM J610G, SM J610F, SM J415G, SM J415F, SM J610FN.
OleSviper
Oct 21, 2019 14:05
Still exists in Unity2019.2.9, for example on Samsung Galaxy J4 and J6+
umairmunawarsabasoft
Oct 18, 2019 22:00
Not resolved. Happening in Unity 2019.2.3f1.