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11
votes
In Progress

Errors "glClientWaitSync: Expected application to have kicked everything...

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Dec 22, 2023

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Version/s: 2021.3.33f1, 2022.3.16f1, 2023.2.4f1, 2023.3.0b1, 6000.0.0b11, 7000.0.0a1

How to reproduce: 1. Open the "IN_62597" project 2. In the Build Settings "Run Device" dropdown, select the desired device 3. Pre... Read more

119
votes
Fixed

"Run in Background" does not work for fullscreen

Graphics - General

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Jan 19, 2014

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Version/s: 4.3.3f1

To reproduce: 1. Open attached project 2. Go to player settings. Make sure "Run In Background" is enabled 3. Include the test scene ... Read more

27
votes
Fixed

[WebPlayer] [System.Net.Security.SslStream] SslStream.AuthenticateAsClie...

Networking

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Aug 27, 2015

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Version/s: 4.6.5f1

Reproduction steps: 1. Open attached project 2. Open scene "TestScene" 3. Enter play mode 4. Observe the console logs. If the reques... Read more

167
votes
Fixed

Double clicking a C# script will open MonoDevelop instead of Visual Studio

CodeEditors

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Oct 10, 2013

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Version/s: 4.3.0f4

Repro steps: 1. Set Visual Studio as your external code editor in Preferences and double click on a C# script. 2. A popup box saying... Read more

30
votes
Not Reproducible

Other application icons become visible in the taskbar when importing lar...

Asset and Scene Management

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Jul 03, 2015

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Version/s: 5.1.1f1

http://forum.unity3d.com/threads/the-blacksmith-demo-problems.336129/ Users are reporting multiple windows for their other applica... Read more

15
votes
By Design

Video stutters when played by Video Player

Video

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Aug 08, 2018

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Version/s: 2018.1.1f1

To reproduce: 1. Open the attached project (VideoStutterTesting.zip) 2. Enter Play mode 3. Observe that the video in the Game view ... Read more

15
votes
Not Reproducible

Crash in ImageFilters::Blit when Calling Graphics.Blit(destination, null)

Shaders

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Jan 16, 2017

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Version/s: 5.5.0f3

To reproduce: 1. Open attached project; 2. Open "shaderTest" scene; 3. Add "CameraShaderBehaviour" script to main camera; 4. Toggle ... Read more

24
votes
Fixed

[XR][Oculus GO][Oculus Quest] Using GrabPass results incorrect shader re...

XR SDK

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Jun 07, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.5f1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Open attached project "TestSinglePass.zip" 2. Build and run for Oculus Quest 3. Observe results via device Result:... Read more

16
votes
Fixed

[OpenVR] Entered playmode with unsupported gfx api = crash

VR

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May 23, 2016

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Version/s: 5.4.0b19

repro settings: - OpenVR is preffered SDK - OpenVR supported headset is plugged in (CV1 or Vive) - Graphics API auto is unchecked ... Read more

11
votes
Active

Motion Vectors bleed through any Geometry when using URP Temporal Anti-A...

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Feb 09, 2024

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Version/s: 2022.3.19f1, 2023.2.10f1, 2023.3.0b7, 6000.0.0b11, 7000.0.0a1

How to reproduce: 1. Open the “MotionVectorArtefacts.zip” project 2. Open the “SampleScene“ 3. Enter the Play Mode 4. Observe th... Read more

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