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12
votes
Fixed

Texture Arrays work incorrect (only one Texture is displayed) in Standal...

Graphics - General

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Apr 07, 2017

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Version/s: 5.6.0f3

Reproduction Steps: 1. Open User's project 2. Open "Example" scene 3. Notice how texture looks 4. Build to standalone and run 5. Not... Read more

12
votes
Fixed

Assertion failed on expression: 'm_PreloadTextureAtlasData.size() == m_D...

Terrain

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Oct 19, 2017

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Version/s: 5.6.3p2

To reproduce: 1. Open attached project 2. Open 'TerrainError' scene 3. Edit terrain(i.e paint, smooth height) 4. Save changes Expec... Read more

18
votes
Won't Fix

The joint.angle value changes when the parent changes rotation

--

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Jun 29, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.6f1, 2022.2.0a17, 2023.1.0a2, 2023.2.0a1, 2023.3.0a3, 6000.0.0b11

To reproduce: 1) Open attached project and scene in it 2) Play it 3) Select "TwoProblems" 4) In scene view, start rotating it by y a... Read more

15
votes
Fixed

SystemInfo.deviceUniqueIdentifier changes after pluging in flash drive

Windows Standalone

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Aug 26, 2016

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Version/s: 5.3.5f1

To reproduce: 1. Open attached project 2. Run gen scene 3. Copy the string from the console 4. Close editor 5. Plug in flash drive ... Read more

14
votes
Fixed

[Linux] keystrokes recorded twice

Linux

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Jan 12, 2018

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Version/s: 2017.3.0f3, 2019.1

-e: when typing into input fields each letter is recorded twice for each key stroke --works well in 2017.1.2p4., 2017.2.1p1, stops w... Read more

17
votes
Fixed

[iOS] Crash at Action_1_Invoke_m2461023210_gshared when calling Social.A...

iOS

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Oct 03, 2018

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Version/s: 2017.4.0f1, 2017.4.12f1

To reproduce: 1. Open attached project 2. Build for iOS 3. Open Xcode project, navigate to Capabilities tab in Project Navigator win... Read more

18
votes
By Design

It's not possible to change resolution beyond 16320x768

Graphics - General

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Apr 18, 2016

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Version/s: 5.3.4f1

How to reproduce: 1. Open attached project 2. Build to Standalone and run 3. Use the key commands to change resolution - a,s,d,f,g... Read more

39
votes
Fixed

Realtime shadows cast on terrain from directional light do not fade prop...

Shadows/Lights

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Apr 20, 2015

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Version/s: 5.0.1f1

Reproduction steps: 1. Open the attached project "DefferedShadowPopping" 2. Open the scene "Main" 3. Camera in the scene is set to d... Read more

12
votes
Fixed

Version Control Check Out window not popping up when using Provider.Chec...

Version Control

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Apr 25, 2017

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Version/s: 5.6.0p2

To reproduce: 1. Download attached project "BombBall.zip" and open in Unity 2. Open "RootScene" scene 3. Go to Edit > Project Setti... Read more

31
votes
Duplicate

[TriggerCollider] OnTriggerStay is not called for child objects

Physics

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Aug 10, 2015

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Version/s: 5.1.2p3

Steps to reproduce: 1. Open the attached project 2. Open and play 'trigger' scene 3. Open the scene view and move the 'Parent' game... Read more

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