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[WebGL] "SharedArrayBuffer will require cross-origin isolation as of M91...
How to reproduce: 1. Create a new project using the default 3D template 2. Make a WebGL build 3. Open the built Player on Chrome 4. ... Read more
Editor crashes when loading a mesh asset with 'Mesh Compression' from an...
The crash happens if there's both an asset with 'Mesh Compression' enabled, and any other asset Steps to reproduce: 1. Download and... Read more
[URP] Decal Projector renders stretched out decal material
Reproduction steps: 1. Download and open the attached "FlokyDecalTest.zip" project 2. Open the "TestScene" scene 3. Observe the "Dec... Read more
GameObject's colors are rendered differently in the iOS build compared t...
How to reproduce: 1. Open the attached project "Testdawn.zip" 2. Go to the Build Settings (FIle>Build Settings) 3. Select iOS and bu... Read more
Player hangs when re-focusing the Player window after switching to a win...
How to reproduce: 1. Open the attached project “FocusBug.zip“ 2. Build and Run (File > Build And Run) 3. While the Player window ... Read more
"Curl error 6: Could not resolve host: config.uca.cloud.unity3d.com" err...
How to reproduce: 1. Make sure that you do not have internet connection 2. Create a new project Expected result: Newly created proj... Read more
[iOS][OpenGLES2] Getting "Internal error, unrecognized message" when bui...
To reproduce: 1. Create a new project 2. Add a 3D Cube to a scene 3. Build for iOS 4. Observe errors in the console : "Shader compil... Read more
SDF Baking causes memory to be allocated that isn't deallocated when in ...
How to reproduce: 1. Open the user attached "SDF Bake Bug.zip" project 2. Enter Play Mode 3. Open the Activity Monitor 4. Open t... Read more
Consonants and vowels are separated in Input Field when typing in Korean...
How to reproduce: 1. Open the attached project "My project (45661).zip" 2. Open Assets/Scenes/SampleScene.unity 3. Open File>Buil... Read more
Crunched Asset Bundle sprites are too bright when loaded from file in Pl...
How to reproduce: 1. Open the user's attached project "Bright-Sprite.zip" 2. Open the "SampleScene" scene 3. Enter Play mode or Buil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- Crash on dynamixel_sdk.dynamixel:groupSyncReadTxRxPacket when entering Play Mode after updating path to Dynamixel SDK in script
- NullReferenceException is thrown when changing the Inspector preview selection