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Editor crashes when examinating values in debugger with .NET 4.6
Usual reproduction steps: 1. Open a specific project in .NET 4.6. 2. Enter play mode or recompile scripts. Result: Sometimes editor ... Read more
[HDRP][Quest] Incorrectly rendering Canvas in Player when Screen-Space i...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Connect the Quest 2 device with Oculus Link 3. Build And Run for ... Read more
[AssetBundles] which contain scenes tries to compile scripts for every b...
Steps to reproduce: 1) open users attached project 2) Toolbar menu > Assets > Asset Bundles > Build Asset Bundles Actual: First ste... Read more
[UIProfiler]Time ms increases for Profiler.FinalizeAndSendFrame when the...
To reproduce: 1. Create a new project 2. Add many different UI game objects 3. Enter Play mode 4. Open Profiler 5. Wait for a few m... Read more
Incorrect offset is set when setting the Pivot for Vertical/Horizontal B...
How to reproduce: 1. Open the attached "1291175_particles.zip" project 2. Open the "SampleScene" Scene 3. Select the "Vertical" Game... Read more
Parent and child nested Scriptable Object Assets switch places when pare...
How to reproduce: 1. Download and open the attached project "1189089.zip" 2. Create a parent Scriptable Object Asset (Right-click ->... Read more
"Error adding system: Data not available." thrown when building specific...
To reproduce: 1. Open attached project 2. Open scene 3 3. Build standalone 4. Notice warning "GI output for inputsystem:xxxx is miss... Read more
[MovieTexture] FMOD error when trying to play video using WWW class
Repro steps: 1) Open the project and only scene in it 2) Play - notice that the movie texture and the sound works correctly 3) Notic... Read more
[UaaL] After unloading a Unity scene, memory remains allocated depending...
Steps to reproduce: 1. Open the attached project ("uaal-example-memory-demo.zip") 2. Open and run "both.xcworkspace" in Xcode 3. Ope... Read more
“RendererUpdateManager.UpdateAll must be called first” error is thrown w...
Reproduction steps: 1. Open the attached “ReproProject” project 2. Open the “ReproScene“ Scene 3. Enter the Play Mode 4. Observe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects