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Spring Joints2D distance values different when added manually and proced...
1) Open attached project and proceed to "SpringBug" scene.2) Go into playmode. Expected result: Crates should hang on the same heigh... Read more
Game Execution Freezes when the Title Bar is grabbed, even when "RunInBa...
To reproduce:1. Build attached project (repro765773.zip)2. Launch a game in windowed mode3. Grab the bar for the window and start dr... Read more
[iOS] Audio will be played from earspeaker if Microphone.Start() is used
1. Open attached project(zip in edit)2. Build to iOS device3. AudioSource.Play() and Microphone.Start() will be launched on beginnin... Read more
MovieTextures sometimes black in Mac Standalone (64 or Universal builds)
Playing back Movie Textures in 64 bit Mac standalone sometimes results in a black texture.This started happening somewhat more since... Read more
Crash with Playable API when destroying a mixer with implicitly created ...
Crash with Playable API when destroying a mixer with implicitly created AnimationClipPlayables A mixer has clips added implicitly wi... Read more
[Sub-Emitters] 5.4 Crash when entering play mode in (ParticleSystemParti...
Steps to reproduce: 1. Download and open project "Particle_Sub_Emitters"2. Open scene "SimpleDebug"2. Play the scene Actual result: ... Read more
[IL2CPP] XCode takes a lot of time to compile Bulk_Assembly-UnityScript_...
1. Open attached project2. Build to iOS with IL2CPP3. XCode will take more than one hour(mainly Bulk_Assembly-UnityScript_0.cpp file... Read more
[GlCore][OSX][Regression] Resizing Editor tabs leaves white trace
Steps to reproduce: 1. Open Unity in GlCore mode on OSX;2. Create new project;3. Resize one of the Editor tabs (Scene view/Game view... Read more
After expand/collapse Unity Editor window looks corrupted
1. Open Unity Editor -> Project attached (or any other non-new project).2. Collapse Editor it. Wait for a while (or put your mach... Read more
Crash in UI::CanvasRenderer::SyncTransform when playing scene after edit...
To reproduce: 1. Open Client4.zip project2. Open Start.unity3. Open UIConflict.unity4. Open Start.unity5. Push play6. Editor crashes... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled