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0
votes
Fixed

[Windows] [DA] DA does not remember 32/64 bit selection

Installer

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Jan 25, 2016

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Version/s: 5.4.0b2

To repro:1. Run http://artifact.hq.unity3d.com/artifacts/proj0-Build_WindowsBootstrapper_3502463_20_01_2016_16_46_50_+0000/build/Uni... Read more

0
votes
Postponed

When root motion is applied, playing animations automatically and playin...

Animation

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Jan 24, 2016

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Version/s: 5.3.1p4

Reproduction steps:1. Open the attached project2. Open and play "Test" scene3. Click on "Play" button4. After the animations are fin... Read more

0
votes
Fixed

[Shuriken] Crash with nested SubEmitter particles when screen is moved a...

Shuriken

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Jan 25, 2016

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Version/s: 5.4.0b3

Scene with multiple nested SubEmitters occasionally crashes when the editor/player window is moved rapidly during the time the final... Read more

0
votes
Duplicate

[Shuriken] Gradient editor alpha slider is unusable

Shuriken

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Jan 25, 2016

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Version/s: 5.4.0b3

Steps to reproduce: 1. Create new project.2. Create new particle system.3. Check flag on Color over Lifetime.4. Open gradient editor... Read more

0
votes
Fixed

[Editor][LightingWindow] Atlas Size dropbox in Baked GI component is dup...

Editor - Other

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Jan 25, 2016

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Version/s: 5.4.0b3

Repro Steps:1) Open any project2) Go to Lighting window3) Notice there are two dropboxes of Atlas size in the Baked GI (see image) R... Read more

0
votes
Fixed

[UWP] Visual Studio fails to generate package when using IL2CPP scriptin...

Windows Store Apps

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Jan 25, 2016

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Version/s: 5.3.2f1

Reproduction steps: 1. Open any project and build with IL2CPP2. Open the generated solution and try to generate a package (Solution ... Read more

1
votes
By Design

[WebGL] Materials in build look differently from the Editor view

WebGL

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Jan 24, 2016

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Version/s: 5.3.1p4

To reproduce:1. Open attached project2. Open "main" scene3. Open Lighting window4. Click Build5. Play the scene6. Notice how walls l... Read more

0
votes
Fixed

Player Setting "Virtual Reality Supported" is shared cross-platform

VR

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Jan 25, 2016

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Version/s: 5.3.2f1

In the Player Settings, "Virtual Reality Supported" is shared between multiple platforms. This isn't necessarily desirable, as on st... Read more

0
votes
Fixed

[OSX] Standalone player doesn't work with OS X El Capitan split-screen o...

MacOS

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Dec 22, 2015

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project2. Build and run for Mac Standalone3. Switch to fullscreen by clicking the green circle ... Read more

0
votes
Fixed

[Android] Unity runs out of memory and crashes when upgrading large Play...

Android

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Jan 24, 2016

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Version/s: 5.3.1f1

On Android Unity runs out of memory and crashes when upgrading large PlayerPrefs (>512 strings). PlayerPrefs are corrupted in the... Read more

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