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Rect Mask 2D moves separately from the parent canvas
Steps to reproduce:1. Download and open attached project "RectMask2D.zip"2. Open and play scene "bug"3. Select "ChildCanvas" object ... Read more
[IL2CPP] Application crashes if nested generic is used
1. Open attached project2. Build to iOS with IL2CPP3. Project will crash Note: no repro with mono Read more
Flipped Sprites are not culled correctly
Steps to reproduce:1. Open attached project's scene "bugScene".2. Enter play mode.3. Observe - non flipped sprite is culled correctl... Read more
Opening emoji tab on iOS 9.x keyboard throws "Unable to simultaneously s...
1. Open attached project2. Build to iOS3. Press on inputfield and click emoji icon to open emoji keyboard4. "Unable to simultaneousl... Read more
Display stretched larger than screen when running at nonnative resolution
To reproduce:1. Open the project (or message me for a 44 MB repro project)2. Build to windows3. Run in fullscreen in non-native reso... Read more
[iOS] Argument out of range exception is thrown when adding iOS emoji in...
1. Open attached project2. Build to iOS3. Select inputfield and click on emoji icon to open emoji tab4. Click any emoji till excepti... Read more
[MeshRenderMode] Particles are scaled too much
Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Select "Particle System" in hierarchy to simulate it4. Notice tha... Read more
[Mesh]Probuilder generated gameobject throws NullReferenceException
To reproduce:1. Open attached project (repro758050.zip)2. Play Audio Visuakizer scene3. Notice UnityEngine.Mesh.set_triangles error ... Read more
Sprite ordering doesn't work for specific sprite which uses custom shader
How to reproduce:1. Open the attached project2. Open "PalleteSprite" scene3. Notice that even if "Lamp - order broken" has Order in ... Read more
Assigning value type to multiple parameters in same line will crash Unity
Steps to reproduce: 1. Open attached project "MultiAssign.zip"2. Open scene "repro"3. Run scene and Unity freezes (sometimes crashes... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"
- Assigned Label or AssetBundle is not copied when duplicating certain asset types
- The "Disable Editor Analytics" flag locks when toggling it until the Preferences Window is reopened and Warning is no longer displayed when the Window is reopened
- 'AlphaToMask' is ignored when in non-resolving renderpasses on Metal