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Shadow color of object with Lightmap static enabled is different from no...
To reproduce:1. Open attached project2. Open "New53" scene3. Observe that there is one sphere with Lightmap static enabled and one n... Read more
Editor and platform support can easily become out-of-sync
It seems far to easy to get the editor out-of-sync with a given player build platform. We should prevent the user from building in t... Read more
changes to defined symbol list field (UI) are not detected in some scena...
Reproduction steps:1. Open attached "PostProcessBug" Unity project.2. Open "Edit > Project Settings > Player"3. Notice, that "... Read more
[Physics][Cloth] Cloth with capsule and sphere colliders crashes unity
Reproduction steps:1) Open "ClothCrash" project and make sure that you are in the "test" scene.2) Go into playmode and crash. Note:M... Read more
[Graphics] DrawMesh crashes editor if material is not valid or null
Steps to reproduce: 1. Download and import attached project. (repro-case_756849-DrawMesh.zip)2. Open scene: main3. Press play. Crash... Read more
[ReflProbes] Deferred reflections wrong (since 5.2) if last object in G-...
Steps to reproduce:1. Download and open attached project "Flickering.zip"2. Open scene "First" and move around camera in scene view3... Read more
[Events] Animation events can be created before the 0:00 marker of the t...
How to reproduce: 1. Open a new project2. Select any gameobject3. Open the Animation Window4. Create a new Animation5. Right-click b... Read more
AnimationWindow unresponsive on zoom out
AnimationWindow unresponsive on zoom out. Display is unreadable and there is a significant delay before we can retrieve a normal zoo... Read more
In Animation CurveEditor, curve not updated when manipulating event at t...
In Animation CurveEditor, curve is not updated when manipulating event at the end of the clip Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled