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Loaded and inactive canvas rect size is 0
How to reproduce:1. Open the attached project "CanvasSizeCheckAfterLoadScene.zip"2. Open and Play "CanvasRectCheck" scene3. Check th... Read more
Creation of LightingDataAsset blocks with modal window at the end of bake
To reproduce:1. Download project2. Open any scene3. Build lightingNotice that at the end of the build, a progress bar appears in the... Read more
[Win] All shortcut commands in editor don't work if mouse is being moved
To repro:1. Create new scene2. Select an object3. Duplicate it while moving mouse around (Ctrl+D)4. Notice that duplication doesn't ... Read more
DontDestroyOnLoad executed in edit mode makes GameObject disappear from ...
How to reproduce:1. Open the attached project2. Create empty game object in the scene3. Drag SceneManager.cs script to it4. Notice t... Read more
Enlighten Cluster mesh triangulation differs from original mesh and can ...
To reproduce: 1. Open attached project (754298.zip)2. Open "terrain_shadow" scene3. Open Lighting window4. In the Scene tab, click B... Read more
[Labels] Label information of an asset are read from Library instead of ...
Steps to reproduce: 1. Open attached project2. Select 'Cube.prefab' in project tab3. Notice it has a 'Test' label on it4. Open the a... Read more
[Breakpoint][OSX] Cursor freezes/disappears when breakpoint is reached
Steps to reproduce: 1. Open Unity on OSX;2. Create new project;3. Import attached 'testBreakpointCursorBug.unitypackage' package;4. ... Read more
Image causes crash when changing GraphicsAPI in VR sample project
Repro steps:1) Open my attached project and Flyer scene in it2) Enable the bottom Background element in Hierarchy window3) Switch Gr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Vulkan] Crash on with multiple stack traces when rendering large Terrain with specific hardware
- Crash on SkinnedMeshRendererManager when interacting with a prefab generated with uncombined meshes using Synty Sidekick Character Creator
- Crash on folly::detail::safe_assert_terminate_v when updating the Meta XR SDK Packages
- The text font falls back on a different font depending on the fallback font used
- Template is opened in Isolation when opening it in Context and users Save the UI Document when prompted to do so in UI Builder