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Pivot offset on Horizontal/Vertical Billboard particles scales and flips...
When using the start rotation parameter of a particle emitter emitting particles of either Horizontal or Vertical billboard render m... Read more
Animation controller doesn't save onto a gameObject
Reproduction steps:1. Open attached project2. Open the "test" scene3. Drag the "bug" animation controller onto the "bugObject" anima... Read more
[MSE] Reflective material rendered completely black and requires refresh...
Steps to repro:1. Launch the attached project and open scene 22. Click on the play Note that the sphere is rendered completely black... Read more
When you creating project and changing it's name - Editor creates 2D pro...
When you creating project and changing it's name - Editor creates 2D project instead of 3D 2. How we can reproduce it1 Open Unity Ed... Read more
[iOS] IL2CP Build generates global-metadata.dat twice
To Reproduce: 1. Build the attached any (or the attached) project to iOS.2. Archive and Export an .ipa in Xcode.3. Unzip the archive... Read more
[SkinnedMeshRenderer] Blend Shape Weight list is empty in debug inspector
UPDATE:By design: Scene formats should never "autochange" - Opening a scene and saving it again should not change what is stored alr... Read more
[Text][ContentSizeFitter] ContentSizeFitter fits Text too tight making i...
To reproduce:1. Open attached project2. Open scene3. Rezize Game view4. Observe the text disappearing on some resolutions Regression... Read more
[WWW][AssetBundles] When downloading asset bundle, Editor hangs
Steps to reproduce: 1. Open attached project2. In top menu bar click "Test > Build AssetBundles"3. On top menu bar click "Test &g... Read more
Unity editor crashes in WalkTypeTree when adding OnClick event to multip...
To reproduce:1. Open attached project2. Open "MainScene" scene3. In hierarchy navigate to UI/MainMenu/ButtonsPanel4. Select all obje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled