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There are shadow artifacts with Point Lights when using high shadow filt...
How to reproduce: 1. Open the attached project "My project.zip" 2. Open Assets/IssueTestScene.unity Expected results: There are... Read more
Command line -logFile with no parameters outputs to screen on OS X but n...
Steps to reproduce: 1. Find attached project in command line Windows 2. Launch Unity with parameters -batchmode -quit -logFile 3. No... Read more
[HDRP][OpenXR] Camera with XR rendering Disabled does not match the outp...
Steps to reproduce: 1. Open the attached project "XR Issue.zip" 2. Open "Test Scene" and make sure OpenXR is enabled with Single p... Read more
[SRP] ARBackgroundRenderer support
SRP Repo: Issue #1033 ARBackgroundRenderer relies on command buffers to fill the screen with a material before opaque rendering. ... Read more
Loading a scene async creates huge performance spikes for the GPU
To reproduce the issue follow the steps: 1. Open "TestLoading" project 2. Build the project in development mode 3. Start the build a... Read more
Occlusion matrix doesn't start at the same location as the clipping plane
Reproduction steps: 1. Create a new project 2. Create a camera in a scene with occlusion culling baked. 3. Go to Occlusion > Visual... Read more
Crash on OverlapSphereCommandJob when entering the Play Mode
Reproduction steps: 1. Open the attached project “OverlapSphereProject” 2. Open “Assets/Scenes/SampleScene” scene 3. Enter the Pl... Read more
Particle system plays only once
To reproduce: 1. Open attached project 2. Open "_Test" scene 3. Play the scene 4. Click "Restart" button 5. Observe appeared particl... Read more
Error when changing quality settings
Error changing the quality settings, in realtime, from "half res texture quality" to "full res texture quality" Read more
Physics.ComputePenetration returns False when two colliders overlap
Steps to reproduce: 1. Open the user’s project 2. Enter Play mode 3. Observe the Scene view 4. Move the Sphere into the Plane an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects