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0
votes
Not Reproducible

ModelImporter 'motion node' doesn't update properly when using a cache s...

Animation

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May 29, 2015

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Version/s: 5.0.2p2

To reproduce:1. Open attached project2. Connect to cache server3. Select CarvingGrabs_ReExportTest4. Select Ride_carvingStances&... Read more

0
votes
Fixed

iOS Remote notifications not triggering in foreground

iOS

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Apr 26, 2015

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Version/s: 5.0.1f1

I've successfully registered for push notifications, submitted them to the server and set sending up.I am able to send push notifica... Read more

0
votes
Fixed
3
votes
Fixed

Allocations and GC in other threads not visible in the Profiler

Profiling

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Apr 16, 2015

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Version/s: 4.6.4p2

1. Open the attached project, scene and Profiler window.2. Enable disable the "Use Different Thread" bool in the script, in the Main... Read more

0
votes
Fixed

[WP8.1] Changing AntiAliasing settings causes crash

WP8.1

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Jun 03, 2015

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Version/s: 5.0.2p2

To reproduce:1. Open attached project.2. Build & run for WP8.13. The app crashes in about a second due to the fact that it's AA ... Read more

0
votes
Fixed

[Material] Draging material on object throws error

Editor - Other

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Jun 03, 2015

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Version/s: 5.2.0a1

Draging material asset on object in scene view throws null reference exceptions. 1. Open scene "Test".2. Select material "New Materi... Read more

0
votes
By Design

[ImageFx/MRT] Scene is rendered directly to the Image Effects RT or to t...

Post Processing

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Jun 05, 2015

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Version/s: 5.0.2p4

How to reproduce: 1. Open attached project2. Open scene MRTTest.unity3. Play the scene- Notice how the only thing that is rendered a... Read more

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