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[Profiler] Errors are produced in Console when switching between Flow Ev...
How to reproduce:1. Open user's attached "1241230_profiler" project2. Open Profiler (Window->Analysis->Profiler)3. Enter Play ... Read more
Warning appears when Scrollbar Navigation is set to Vertical and Directi...
How to reproduce:1. Open attached Unity project2. Load scene "SceneWithNewEventSystem"3. Select Canvas->Bkg->ScrollView -> ... Read more
Crash in GameObject::QueryComponentByType(Unity::Type const*) const when...
How to reproduce:1. Download the tester-attached Scene(SampleScene.unity)2. Create a new Unity project3. Import and open the Scene E... Read more
AssetDatabase.CreateAsset generates uneccessary content into a text file...
Reproduction steps:1. Open the project from the attached file "1241343.zip"2. In the toolbar go to Custom > TextTest3. From Asset... Read more
Crash on DualThreadAllocator<DynamicHeapAllocator>::Allocate when URPMat...
Reproduction steps:1. Open user's attached project "ECSSamples" and scene "SpawnAndRemove"2. Enter Play Mode and wait for about a mi... Read more
[ECS] Crash on Transform::GetPosition when accessing object's position i...
Reproduction steps:1. Open the attached "case_1244474.zip" project2. Load the "SamepleScene"3. Enter Play mode-- Observe the crash R... Read more
[URP] Setting Shader properties on material instances via script does no...
How to reproduce:1. Open the attached 'project-1233558.zip' project and load the 'SRPBatching' scene2. Locate 'UniversalRP-HighQuali... Read more
[Addressables] Group label is not completely deleted when removing it wi...
To reproduce:1. Open up users attached project2. Go into Window > Asset Management > Addressables > Groups3. Make sure 'Gam... Read more
'task.computeData.buffer == NULL' errors when multiple particle systems ...
Steps to reproduce:1. Open User-supplied project -> Sample Scene2. In the "PressSpaceToSpawnFire" GameObject, drag the "Fire" pre... Read more
Duplicating a folder creates two copies when the folder contains two or ...
How to reproduce:1. Open the attached 'project-1242700.zip' project2. Select the 'Test' folder3. Duplicate it ('Ctrl' + 'D') Expecte... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject