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0
votes
Fixed

[Deferred] Two Cameras plus Deferred causes GameView to go crazy (regres...

Image Effects

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Apr 03, 2015

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Version/s: 5.1.0b1

To reproduce:1. Open attached project2. Open TestScene3. Notice that the game view goes "crazy" Read more

1
votes
Fixed

[InputSystem] Keyboard.current becomes Null after OnScreenButton is dest...

Package: Input System

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Jan 10, 2021

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Version/s: 1.1.0-preview.2

How to reproduce:1. Open the user's attached project ("InputSystemTest.zip")2. Open the "Scene A" scene3. Enter Play mode4. In the G... Read more

0
votes
Fixed

[ECS] Cameras that are enabled before entering Play Mode do not display ...

Package: Entity Component System (ECS)

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Mar 15, 2019

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Version/s: preview.26 - 0.0.12

How to reproduce:1. Open attached project "fg-ecs.zip"2. Open 'World' scene (10101 Software > World Engine > Scenes)3. Enter p... Read more

0
votes
Fix In Review

[URP] Null reference on opening the general tab of URP asset for a proje...

Package: Scriptable Render Pipeline Universal

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Dec 22, 2020

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Version/s: 11.0.0

Continuous Null Reference Exceptions encountered in console and the remaining tabs disappear on opening the 'General' tab of a URP p... Read more

0
votes
Duplicate

[IL2CPP] UnityEvent<> does not get invoked

Serialization

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Dec 16, 2020

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Version/s: 2020.1.16f1, 2020.2, 2020.2.0f1, 2021.1

How to reproduce:1. Open the user's attached project ("Test.zip")2. Build and Run using IL2CPP Expected results: The colors of the b... Read more

9
votes
Fixed

Lights are being culled and appear pixelated when the "Main Light" prope...

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Apr 30, 2025

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Version/s: 6000.1.1f1, 6000.2.0a10

Reproduction steps:1. Open the attached “IN-99511.zip” project2. Open the “SampleScene”3. In the Scene view, zoom into the Light and... Read more

0
votes
Duplicate

Enum not handled on editor Dock Area OnGUI when selecting game objects i...

Editor - Other

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Jan 28, 2017

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Version/s: 5.6.0b6

To reproduce: 1. Open attached project.2. Open scene: ENUM BUG REPRO3. In hierarchy, expand go: Fire meteor P expand me.4. Select th... Read more

0
votes
Not Reproducible

Custom mesh made w/ script w/ big vertice coordinates on one axis, shows...

Graphics - General

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Nov 16, 2016

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Version/s: 5.4.1p4

Steps to reproduce:1. Download an open attached project "DTM.zip"2. Open scene DTM and play it3. Move scene view around Actual resul... Read more

0
votes
Postponed

Reserialize asset in text mode doesn't work if ScriptableObject has suba...

Asset and Scene Management

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Apr 06, 2015

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Version/s: 5.1.0b1

To reproduce:1. Open attached project2. Change serialization mode to "Force Text"3. Reimport all assets4. Notice that "Nested Asset"... Read more

0
votes
Fixed

[iOS] Objects render differently on iOS compared to the Editor

iOS

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Nov 20, 2020

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Version/s: 2018.4.15f1, 2018.4.16f1, 2019.4.0f1

Reproduction steps:1. Download and open the attached "4.15_test" project2. Build and deploy the project3. In your editor, enter "Pla... Read more

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