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Player crash on System.Net.Http.HttpClient when awaiting network response
How to reproduce: 1. Open the attached project from "BugRepro.zip" 2. Disable your internet connection 3. Navigate to "File" -> "Bui... Read more
First On Click event isn't triggered after switching current Action Map ...
Reproduction steps: 1. Open the attached project ("Test_22.1.0a15.zip") 2. Open the "Main" Scene 3. Enter Play mode 4. Click the but... Read more
[HDRP] Ambient occlusion map provides darker results in Raytracing
On a side project, I noticed that in RTX my highlights are almost completely gone when the AO map is used. I compared the result of ... Read more
[Linux] Player settings and other options are locked after script compil...
How to reproduce: 1. Create new project 2. Open Edit menu, notice that Player settings is available 3. Create new script in Project ... Read more
[UIR] Text opacity doesn't change when it has outline or shadow
Reproduction steps: 1. Open the user's attached "UITK_TextIssues.zip" project 2. Open the "SampleScene" Scene 3. Enter the Play mode... Read more
[HDRP] Getting "The PickingMode enum does not contain the value `Hidden`...
To reproduce: 1. Create a new HDRP template project 2. Create a Lit Shader Graph in the Project window 3. Double click it to open Sh... Read more
[tvOS] "'UnityAds/UnityAds.h' file not found" is thrown in Xcode when ru...
Reproduction steps: 1. Open the attached project "adsTest.zip" 2. Build and deploy the project to a tvOS device Expected result: Th... Read more
[iOS] Application freezes on iOS 15 when activating Siri
How to reproduce: 1. Open the attached project ("FModVideoDemo.zip") 2. Build And Run on an iOS 15 device 3. Activate Siri and dismi... Read more
[PLM] Switching Lightmapping backends repeatedly causes crashes, visual ...
Steps to reproduce (most stable repro on Linux): 1. Open the attached repro project 2. Open GITT > GI Testing Tool 3. Run SmokeTest... Read more
Texel Size Node doesn't return texel size but instead returns the size o...
How to reproduce: 1. Open the user attached project 2. Make sure the Scene "Test" is opened (Assets) 2. Enter Play Mode Expected re... Read more
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