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[Deferred, Decal] Make blending decals possible (decal:blend, decal:add ...
Current 5.0 deferred shading g-buffer layout is not blending friendly. Would be nice to change it to be blending friendly and allow ... Read more
Small audio files do not show preview information
Small audio files does not show any .wav information in preview or Project Browser icon - please see screen shot. But when changing ... Read more
Importing a large file gives a "NaN%" in Audio Import Settings
Importing a large file for the first time gives a "NaN%" in 'Ratio' parameter. Same issue applies when importing files that are not ... Read more
7 channel surround sound file does not play channel 5 & 6
7 channel surround sound file does not play channel 5 & 6, but when importing the file into a program like Audacity, it plays fi... Read more
Missing Tool Tips in Audio Import Settings
Maybe it would be helpful for user if there was some Tool Tips explaining what the different parameters in Audio Import Settings are... Read more
Ratio is displayed as ".87%"
Ratio is displayed as .87% When changing the Quality to 1, the Ratio is displayed as .87%. As a user it would be more pleasing if it... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled