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[AnimationLayers] Deleting layer can't be undone if layer is deleted dur...
To reproduce:1. Open attached project2. Create new animation controller3. Add New Layer4. Press play5. Delete Layer6. Press Ctrl + z... Read more
[Stripping] Xcode crashes when building to iOS with Strip Assemblies
Xcode crashes when building to iOS with Strip Assemblies. WORKAROUND: you have to add static fields so that certain classes wouldn't... Read more
GI options: "baked skylight" slightly misleading name
-e: the "baked skylight" can be set to realtime making it not baked anymore. maybe just call it "Skylight" -repro:--open project--op... Read more
Baking: JobProcess.exe could be more descriptive
-e: when Unity starts jobs to bake some lights the processes are called "JobProcess". Would be nice if they could be called UnityJob... Read more
AOT fails if Resources.LoadAsync<T>() is used
AOT cross compilation error is thrown if Resources.LoadAsync() is used as generic Read more
Web player section should be called "Web Player" and not "Web"
-e: the platform is called "Web Player" and not "Web" especially considering we now also have "WebGL" -repro:--go to http://docs.uni... Read more
Asset Server doesn't work on OSX Yosemite
To Reproduce: 1. Type 'sudo /Library/StartupItems/UnityAssetServer/UnityAssetServer start' in terminal. 2. Notice that there is no '... Read more
Project Browser doesn't return an empty prefab when making t:Prefab search
- Create an empty prefab- Create a prefab with e.g. a cube- In Project Browser either click "All Prefabs" Favourites or search for "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled