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The error occurs when a Render Texture, which has a certain Color Format...
How to reproduce:1. Open the project "case_1222676-URPcamera"2. Open the scene "SampleScene"3. Select the GameObject "Main Camera" i... Read more
[UIR] Importing Built-in shaders breaks PackageManager GUI rendering whe...
Steps to reproduce:1. Open a new project with any RP installed2. Import user-supplied built-in shaders3. Open Package Manager Expect... Read more
Editor freezes and silently crashes when an object with SerializeReferen...
Reproduction steps:1. Open the attached project "case_1222795.zip"2. Load the TestScene3. Select the "Script" GameObject in the Hier... Read more
Crash on (ntdll) RtlUserThreadStart when exiting Play Mode
Reproduction steps:1. Open user's attached project "pun_basics_tut" and scene "Launcher"2. Enter Play Mode3. Enter a name and press ... Read more
[IMGUI] Color property from Text Mesh component is not resetting on sel...
On resetting the Text Mesh component, color property is not getting set to the default value. It remains unchanged even on resting t... Read more
Editor hangs when entering the Play Mode and the Advertisement Package i...
How to reproduce:1. Open the attached project2. Enter the Play Mode / change the current Scene to "SampleScene" / exit from the Unit... Read more
NullReferenceException on entering in Play mode when Editor Window calls...
Editor throws NullReferenceException on entering in play mode when Sikking editor or Custom Outline OR Custom Physics Shape module i... Read more
[HDRP] Shadow Atlas doesn't update properly for lights created by Shuriken
Versions tested: 2020.2.0a1 + 9.0.0 Steps to reproduce:1) Open attached project, 9801_ShurikenLightModule scene2) Make sure PointLig... Read more
Crash on build using VFX Graph on AMD graphics cards
How to reproduce:1. Open the attached "1214436.zip" project2. Build the project3. Launch the built project and wait for at least a m... Read more
Only installed package dependency versions are shown in the "Dependencie...
How to reproduce:1. Open the user attached project (case_1209642-SubScene-AOT.zip)2. Open the Package Manager window (Menu bar: Wind... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject