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10
votes
Fixed

[iOS] Audio will be played from earspeaker if Microphone.Start() is used

iOS

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Jan 19, 2016

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Version/s: 5.3.0f4

1. Open attached project(zip in edit)2. Build to iOS device3. AudioSource.Play() and Microphone.Start() will be launched on beginnin... Read more

0
votes
Fixed

[particles] Wireframe view broken

Shuriken

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Jul 04, 2016

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Version/s:

The new wireframe view is only showing the orange outline and no wireframes. 1) Add a particle system2) Enable the wireframe tick bo... Read more

0
votes
Fixed

WebCamTexture is always vertically mirrored on Metal iOS builds

iOS

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Mar 16, 2015

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Version/s: 4.6.2f1

WebCamTexture is always vertically mirrored on Metal iOS builds, works fine on GLES3 To reproduce: 1) Download and open project2) Bu... Read more

0
votes
Fixed

[macOS] No messages are printed in the Terminal when launching Editor in...

MacOS

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Nov 30, 2020

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Version/s: 2019.3.0a8, 2019.4, 2019.4.15f1, 2020.2

How to reproduce:1. Download and extract the attached project "TerminalLogBug.zip"2. Open the Mac Terminal3. In Terminal, write "/Ap... Read more

0
votes
Fixed

[Android] ECS objects are bunched together in the wrong position when be...

Package: Entity Component System (ECS)

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May 22, 2019

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Version/s: 0.0.12-preview.30

To reproduce:1. Open attached project2. Build and Run to Android device3. Notice how all of the objects in the sub scene are bunched... Read more

0
votes
Fixed

[Error] ARC audio clip entry reference is lost when undoing edits made i...

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Nov 09, 2023

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Version/s: 2023.2.0f1, 2023.3.0a15, 6000.0.0b11, 7000.0.0a1

Removing a clip in play mode and subsequently undoing in edit mode throws an error. It messes up the window so that you cannot add o... Read more

1
votes
Won't Fix

Scene visibility toggles visible when entering Play Mode for TMP SubMesh...

Package: TextMeshPro

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Jan 27, 2021

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Version/s: 2.1.0-preview.1

How to reproduce:1. Open the user's attached project("BugProject.zip")2. Load "SampleScene"3. Make sure "Canvas" is toggled invisibl... Read more

0
votes
Duplicate

A value of Fill Origin setting of UI images becomes the same, after the ...

UI

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Jan 09, 2017

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Version/s: 5.5.0f3

Reproduction steps:1. Open the attached project "case868631_test";2. Open the scene "test";3. Observe the Fill Origin values of the ... Read more

1
votes
Fixed

PhysicMaterials missing from Standard Assets

Standard Assets

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Mar 27, 2015

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Version/s:

Present under SampleScenes, but not Standard Assets. Only the three being used are here. I will re-add these to the repo, but this f... Read more

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