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Open Reference for Default Style Sheet asset redirects to missing page
Steps to reproduce: Open a Unity Project Import TextMeshPro Essential Resources via Window > TextMeshPro > Import TMP Essentia... Read more
[Build] AssetBundle AppendHashToAssetBundleName breaks code stripping
Steps to reproduce:1) Open attached project2) Switch to Android platform3) In menu bar Build > AssetBundlesWithHash4) Build > ... Read more
[Player Settings] [Common] [Optimization] - Setting 'Preload Assets' thr...
Reproduction steps Open Build Profile Window (File > Build Profiles) Create a build profile (such as for Windows) Add a custom pl... Read more
Duplicate English (United States) and missing English (en) Localizations...
Reproduction steps:1. Open the attached “LocalizationBugReport” project2. Build the project for the iOS platform3. Open the built Xc... Read more
Vertical lines indicating time are missing in AW
Vertical lines indicating time are missing in AW. Vertical lines indicating time are missing in certain parts of the view:- the keyf... Read more
[Webgl] Build fails with error message in the browser
Reproduction steps:1. Open the user's attached project2. Build and Run Expected result: Project buildsActual result: "An error occur... Read more
Cannot dock windows after undocking them
Steps to reproduce : - create a new project- undock a window and notice the error- try to dock it back and notice that it's not poss... Read more
[VFX] Can't edit values of Matrix4x4 Node when created as a Property
Reproduction steps:1. Create an HDRP Project2. Create a VFX Graph3. Create a Matrix4x4 Property and make it a Node4. Expand the Node... Read more
Editor crashes while clicking on Overrides window in instance of name ba...
Steps:1. Create a new project2. Add Cube GameObject to Hierarchy3. Drag it to Project Browser4. Drag it to Project Browser one more ... Read more
Crash after selecting presets for Large Textures
Reproduction steps:1. Open user attached project2. Select Assets\Texture2D.preset3. If that doesn't hang, then click on a different ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject