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The button does not work when the panel ,which was on top of it, is disa...
To reproduce this bug: 1. Import the attached package2. Open the scene3. There are 2 panels in the scene one on top of another.The b... Read more
Animated UI Image Flickers
To reproduce:1. Open attached project2. Open test scene3. Select Image game object4. Press play5. Notice that animated Image flicker... Read more
Numpad input issues
-e: numbers are not accepted but cursor function works -repro:--import attached scene (5.0) or make your own (GUI.TextField + charac... Read more
CollectDetailPatches unchecked(off) there are huge lag spikes for every ...
Added to Team's backlog. Read more
[RenderTexture][SSAO] Render texture is not painted in a standalone with...
To reproduce this issue: 1. Open the attached project2. Open the scene 'test'3. Run built project in windowed mode.4. Push ALT ENTER... Read more
Cannot deploy on Galaxy Tab 10.1 with 5.0
To reproduce:Build anything (even an empty project) on Galaxy Tab 10.1.On 4.x it builds fineOn 5.0 it doesn't work, throwing this me... Read more
Unity is unable to open the built-in Monodevelop editor by default and o...
Unity is unable to open the built-in Monodevelop editor by default and open the system editor instead: EditorHelper: Failed to open ... Read more
Editor crashes everytime Windows is unlocked if Iterative lightmapping i...
- Open the main scene in Angrybots and set Lightmapping mode to Iterative- Let it bake- Minimize the Editor- Lock Windows- Login aga... Read more
Small artifacts on cube when zooming scene
Reproduces on 5.0.0.b81 Create new project2 Create cube3 Zoom scene by mouse wheeland see attached video Read more
When the layer is being renamed clicking away doesn't exit the field.
When the layer is being renamed clicking away doesn't exit the field. Repro:1. Select a layer and try to rename it, click away - on ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"