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Opening JavaScript/Boo file gives an error message in MonoDevelop
Opening a JavaScript/Boo file gives an error message - please see the attached screen shot for details. To reproduce:- Open attached... Read more
BB10 documentation for registration is outdated
Current documentation for Unity 4.5.x with BB10 is outdated; BB has updated their registration process with the release of their new... Read more
Input.GetKey(KeyCode) function always returns false after loading a scen...
To reproduce:1. Open attached project2. Open Test scene3. Open console4. Press play5. Press and hold left shift key6. Notice "Key he... Read more
Creating a terrain uses 600% CPU and 1.8 GB memory
CPU and memory usage rose sharply from Unity 4.5.3f3 to Unity 5.0 beta 2, and again in Unity 5.0 beta 8. Using Unity 5.0 beta 8 addi... Read more
Procedural textures get corrupted after changing some Player settings
To reproduce: 1. Open attached project.2. Open Demo scene.3. Go Edit -> Project Settings -> Player4. Switch Color Space option... Read more
UI element does not change position while it is disabled (SetActive(false))
To reproduce:1. Open attached project2. Open test3. Press play4. Disable Image object5. Press I key (script attached to Canvas chang... Read more
A Unity error "m_IsMask" appears in the console whenever you toggle a pa...
How to reproduce:1. Open the attached project2. Open the scene "MaskingBug2"(it has a canvas and one panel nested inside another)3. ... Read more
When importing package into a project, script does not get compiled
To reproduce this bug: 1. Import the attached .unitypackage2. Nothing is reported in the console3. Go to Assets->Test->Editor4... Read more
Transitions in Mecanim state machines are "duplicated" when moving a Sub...
To reproduce this bug: 1) Create a state machine with this structure:1.1) Create Sub-State Machine "Container Root" within Base Laye... Read more
new audio assets have no links to docs in their inspectors
-e: see title-repro:--create an audio mixer--select it/a group/snapshot/effect--NOTICE that none of them have links to their respect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"