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Overwriting a folder when creating project doesn't work
To Reproduce: 1. Click create new project (from inside the editor or in the project wizard), add a new folder to some directory, but... Read more
The inputField's caret and highlight do not render correctly when render...
To reproduce this bug: 1. Import the attached package 'bugInputField'2. Open the scene3. There is an input field and canvas with ren... Read more
Memory leak in WWW class on iOS
CFURLRequest, a NSMutableURLRequest and a NSURLRequestInternal objects are not released from memory in the cleanup function. After i... Read more
Pointer Down on Button triggers more than once on mobile devices
Using PointerDownedMe() on Event Trigger of uGUI system it triggers more than once on touchscreen devices Read more
Canvas Scale is only reset on play / reload (when removing Reference Res...
To reproduce:1. Open attached project2. Select CanvasReferenceResolutionRemoved gameObject in hierarchy3. Remove the ReferenceResolu... Read more
Input Box Caret is completely off on the Pos Z property of it's RectTran...
To reproduce:1. Open attached project2. Open CaretBug scene3. Press play4. Enter something in input field5. Notice that input text c... Read more
ImageEffects: BlurEffect causes an offset with more iterations
To reproduce:1. Open attached project2. Open scene test. It contains a blurreffect and a script that increases and decreases the ite... Read more
Setting the canvas group interactable true/false does not alter the scro...
To reproduce:1. Open attached project2. Open Scroll view scene3. Notice that canvas group component is attached on Canvas and Intera... Read more
m_IsMask error shown when having a mask under other mask object
To reproduce this bug: 1. Open the attached project2. Open scene3. It has one mask as a child of another mask4. m_IsMask error is di... Read more
Cloth vertices are in wrong position
To reproduce:1. Open attached project2. Open Cloth bug scene3. Select Sloop - Sails game object4. Notice that vertices are in wrong ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"
- Assigned Label or AssetBundle is not copied when duplicating certain asset types
- The "Disable Editor Analytics" flag locks when toggling it until the Preferences Window is reopened and Warning is no longer displayed when the Window is reopened
- 'AlphaToMask' is ignored when in non-resolving renderpasses on Metal