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Crash when trying to access Diagnostics.Process.GetCurrentProcess ().Mod...
To Reproduce: 1. Open & Run the attached project.2. Observe that the Editor crashes when a foreach loop tries to iterate over 'D... Read more
Input field reports that "using a non upper alignment with input is unsu...
Steps to repro:1. Add an input field to a text gameobject2. Observe the notification:using a non upper alignment with input is unsup... Read more
Building non development WP8 player results in broken PDB files
Steps to reproduce:1. Open any project which has at least one script in it2. Build it to a folder with Development Build unchecked3.... Read more
Building android project with ASTC setting gives error
Building android project with ASTC setting gives this error message: 'destWidth % 4 == 0 && destHeight % 4 == 0' Read more
'TouchScreenKeyboard.hideInput = true' disables non latin characters
Enabling 'TouchScreenKeyboard.hideInput = true' disables input of non latin characters on Android devices Read more
Changing Sprite Mode on a Sprite causes all instances of a Sprite used i...
To reproduce this bug: 1. Open the attached project2. Open GUISpriteRepro scene3. Select GUIButtonDefault in the project view4. Chan... Read more
On WebGL, switching to fullscreen from keyboard requires another click f...
To reproduce this bug: 1. Open webGL_FullScreen_Bug project2. Open 'scene'3. It has a script which enters/closes fullscreen when pre... Read more
When script inherits from a built-in GUI component, additional fields ad...
To reproduce this bug: 1. Open the attached project2. Open 'example' scene3. Open 'CustomText' script4. Notice that it inherits from... Read more
Error "ArgumentOutOfRangeException: Argument is out of range
Error "ArgumentOutOfRangeException: Argument is out of range. Parameter name: index" When double clicking single line input field wi... Read more
Visual problem with selection of text in multiline input
- Add multiple lines of text in a multiline input field.- In Play mode, select a few lines with the mouse- The last letter on every ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"
- Assigned Label or AssetBundle is not copied when duplicating certain asset types
- The "Disable Editor Analytics" flag locks when toggling it until the Preferences Window is reopened and Warning is no longer displayed when the Window is reopened
- 'AlphaToMask' is ignored when in non-resolving renderpasses on Metal