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Anti-aliasing has no effect
Anti-aliasing has no effect. To reproduce:- Open attached project and launch "scene-directional" scene- Go to Quality Setting and se... Read more
Unity logo appears in Windows Player when "Linear" Color Space is enabled
Selecting the Linear color space, makes the Unity logo appear in Windows player. To reproduce:- Open attached project and launch "sc... Read more
Inactive uGUI elements are rendered in Windows Phone 8 Emulator
Steps to reproduce:1. Create new or open any project2. Add Canvas and several uGUI elements3. Disable the Canvas, but not elements4.... Read more
Input text symbol moves strangely while entering text
To reproduce:1. Open attached project2. Open "test" scene3. Play the scene4. Change game view resolution5. Press on text input field... Read more
Cannot construct a class which inherits from a protected base class in w...
To Reproduce:1. Open and run, observe that a "not accessible at 0x..." exception is thrown, switch to standalone mode, run, no excep... Read more
If the canvas camera is a child of the canvas, the canvas will fly away ...
To reproduce:1. Open attached project2. Open "testscene" scene3. Select "Button" GameObject4. Change Scale values of "Button" GameOb... Read more
Overlays have different colors
Overlays have different colors. To reproduce:- Open attached project and launch "test" scene- Open Audio Mixer window- On the channe... Read more
Audio Plugin components can not be dragged up/down in Inspector
Audio Plugin components can not be dragged up/down in Inspector To reproduce:- Open attached project and launch "test" scene- Double... Read more
Rigidbody2D jitters when Instantiating prefabs with other RigidBody2D co...
To reproduce:1. Open attached project2. Open "MyScene" scene3. Play the scene4. "player" GameObject (with Rigidbody2D) jitters when ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"