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Cloning ActionMap through JSON converts empty paths to NULL which is not...
-error:When adding a binding to an InputActionMap, there is a check to make sure the binding's path is not null:In order to add a pl... Read more
[macOS] No messages are printed in the Terminal when launching Editor in...
How to reproduce:1. Download and extract the attached project "TerminalLogBug.zip"2. Open the Mac Terminal3. In Terminal, write "/Ap... Read more
[VFX/SG] Incorrect interpolator specifier
Repro steps:1. Output UVs from flipbook node in color2. Observe some pixels are at a different frame Note: internally raised, more i... Read more
[DestroyImmediate] Deleting scripts from editor code crashes the editor
Steps to reproduce this issue: 1. Open the attached project2. Open scene Main3. Add a second CrashTest script to Main Camera4. Notic... Read more
[GraphView] Graph View receives scroll input when the Editor is out of f...
Reproduction steps:1. Open the user's attached "REPO PROJECT" project2. Open Assets/New Shader Graph3. Unfocus the Unity Editor (cli... Read more
[SRP|Editor] Crash on updating "Render-pipelines.Lightweight" package th...
Crash on updating "Render-pipelines.Lightweight" package through Package Manager in Lightweight template project. Steps to repro:1. ... Read more
Trail Renderer interferes with Line Renderer, 5.4 regression
Steps to reproduce:1) Open the attached project.2) Open scene 'Line Renderer Problem.unity'.3) Play the scene.- A trail renderer wil... Read more
[Timeline] CMD+ (,) / CMD+(.) is not working to move the Timeline playhe...
[Timeline] CMD+ (,) / CMD+(.) is not working to move the Timeline playhead to the previous/next keyframe. Steps to Repro:1. Open att... Read more
[IL2CPP] "Unity extensions are not yet initialized" errors are thrown wh...
How to reproduce:1. Open the attached project2. In the Build settings window, switch the target platform to "Universal Windows Platf... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled