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Objects lighten up by light probes in Gamma Color Space looks too bright
To reproduce the bug please follow the steps1. Open case_678167 project2. Bake scene lighting (Lighting window -> Build)3. Cube t... Read more
You cannot create basic Sprite Shapes when creating Sprites via Assets->...
How to reproduce:1. Create a new 2D Template project2. Create a new Square Sprite (Assets->Create->2D->Sprites->Square)3... Read more
An unnamed Input entry is added to the Binding Path Listener list when i...
Steps to reproduce:1. Open any Project with the new Input System Package Installed2. Navigate to Edit > Project Settings > Inp... Read more
[Regression][HelpTab] 2 segment separator lines are rendered in Help con...
Steps to repro: 1. Open Unity;2. Create new project;3. Expand 'Help' context menu tab;4. Observe element's rendering inside the 'Hel... Read more
Command buffers don't work until the camera is re-enabled
Steps to reproduce:1. Open project2. Open "editor_tool_scene" scene3. Go to Main Camera in object hierarchy and locate "Simple Scree... Read more
Animation Previewer model drag'n'drop is broken
With Generic animation clips, when you drag'N'drop a model in the Inspector Animation preview, nothing happens, the model is not loa... Read more
Framebuffer blends material instead of rendering opaque
Reproduction steps: 1. Open the attached project “ReproProject“2. In the Build Profiles, switch to Android platform3. Build the .apk... Read more
[TextMeshPro] "TEXT INPUT BOX" title can overlap the "Enable RTL Editor"...
Text Mesh Pro "TEXT INPUT" title can overlap the "Enable RTL Editor" text. Steps to reproduce - Open Unity (2018.2.0b5)- Install Tex... Read more
Rotation Constraints constrain in Local Space rather than World Space
How to reproduce: 1. Open attached project2. Open scene unity4TorqueTester.unity- Scene contains 3 cubes:- Cube 1 (NormalCube) is no... Read more
[Linux] Generating lighting on an HDRP project on Linux throws an Assert...
How to reproduce:1. Create a new HDRP project2. Open the "Lighting" window by going to the menu bar "Window > Rendering > Ligh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject