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Maximizing and un-Maximizing Audio Mixer window throws recursive seriali...
- Have a Mixer selected in the Editor, so that you can see it in the Audio Mixer window- Maximize the Audio Mixer window- Un-maximiz... Read more
[WP8] GUI.Button press is constatly called on emulator
To reproduce:1. Create a new script2. Add these lines to the script:"void OnGUI() {if (GUI.Button (new Rect (0, 0, 300, 100), "Press... Read more
Crash on iOS iPad only due to supposedly incorrect splash screen alterat...
To reproduce:1. Open attached project in Unity Free2. Build and run on iOS3. Notice warnings in xcode>Images.xcassets!Asset Catal... Read more
Missing scripts cannot be right-clicked in the inspector
Steps to reproduce : - import the project attached- open the scene and select the GameObject- right click on the script in the Inspe... Read more
NumberSamples is always 1024 regardless of DSPBufferSize set from Audio ...
Steps to reproduce : - import the project attached- open the scene "scene.NCP_PitchTest"- select the mixer "NCP_PitchTest"- open a s... Read more
RectTransforms that are LayoutElements in a LayoutGroup return a rect si...
Steps to reproduce : - import the project attached- open the scene- press play and notice that the Layout Child object reports a rec... Read more
Inconsistent amount of draw calls shown in frame debugger, profiler and ...
To reproduce:1. Open attached project2. Open profiler3. Press play4. Notice inconsistent amount of draw calls shown:Game view > G... Read more
Image component is broken if "Filled" is used as image type
Steps to reproduce : - import the project attached- open the scene- press play and notice that is a sprite is used nothing is visibl... Read more
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