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[WP8] Camera flag don't clear does not work
To reproduce:1. Open attached project2. Open scene "test". It contains a spinning cube and a camera with the "don't clear" flag set3... Read more
Editor logs <RI.Hid> message after connecting an out of battery WP8 device
Steps to reproduce:1. Open any Unity project2. Connect out-of-battery WP8 device through USB3. Message will be logged depending on d... Read more
Rect Transform rotation animation curve is quaternion and not euler
To reproduce:1. Create a new Canvas with a button2. Select the button and open the animation window3. Add a new curve, create a new ... Read more
Multiple overlaped GameObjects start rendering in the reverse order at t...
Steps to reproduce:1. Open 'scene1.unity'2. Press play, hold left mouse button to spawn ~10 ammo gameObjects3. Press pause4. Using t... Read more
Adb.exe is launched upon entering play mode and remains to lock project ...
Android development kit is required to reproduce this issue.If adb.exe is already running, new instance will not be launched. Steps ... Read more
Second Item in selection list cannot be seen in widget scene
1. open widget scene in beta 10 example project2. click the selection list to get it to expand3. observe that the second item ain't ... Read more
Standalone Controller Connection Failure
Unplugging the controller from a running build, or starting a build with a controller disconnected prevents you from plugging it bac... Read more
[Graphics, Animation] Particle system material color animation is not wo...
Steps to reproduce : - import the project attached- open the scene "001"- press play and notice that the color is not animated *Note... Read more
It's possible to animate properties of the animator..in the animation
In the Animation Window it is seemingly possible to add a curve for enabling the Animator component. When trying to add that curve n... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"