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[Linux] Build crashes after Unity splash
Linux build crashes after splash. Steps to reproduce:1) Open the attached project.2) Build if for Linux (x86, x86_64 universal).3) R... Read more
Accessibility frames reset when the application window is moved or resiz...
Steps to reproduce: Create a new Unity project Add an empty game object to the scene Add the attached script to the game object (the... Read more
Removing instance of prefab from scene takes long time, when Animation w...
To reproduce:1. Open attached project2. Open Main scene3. Delete AssasinPrefab from hierarchy4. Notice that it takes a long time6. R... Read more
[HDRP] RenderTexture memory usage increases when using RTT Camera and Sh...
Reproduction steps:1. Open attached "HDRP-Unused-RenderTexture-Allocation.zip" project and Scenes/rtt-shadows scene2. Enter the Play... Read more
[UnityYAMLMerge][Collab] YAML Merge Tool has stopped working
[Collab] YAML Merge Tool has stopped working Steps to Reproduce : 1. Create a conflict in Collab project2. Click on "Collab" toolbar... Read more
[Collab] Update icons on files in 'project' tab are still shown, when co...
To reproduce: 1. Create new project2. Create a new script3. Push to collab4. Add one more script5. In 'services' tab turn off collab... Read more
Error "NullReferenceException" is thrown when selecting folders from the...
How to reproduce:1. Open the project “IN_26551”2. Open the “SampleScene” Scene in Scenes3. Press the “Editor tools” → “Folder Test” ... Read more
Error "GetLocalizedString is not allowed" when dragging polygon sprite t...
How to reproduce:1. Create a new project2. Create a new "square" sprite type (Project window -> Create -> Sprites -> Square... Read more
EditorGUI.FloatField cannot return "Infinity"
To reproduce:1. Import attached script to project2. Select window->Bug Test3. Type infinity into first field4. Notice that 3.4028... Read more
Silent Crash when using Inspector Window to inspect a script component t...
How to reproduce:1. Open attached project "ProceduralCore.zip"2. Drag the "ReproBehaviour" script to the "Main Camera" GameObject in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"