Search Issue Tracker
TouchScreenKeyboard is available on more than iOS and Android platforms
Scripting page on TouchScreenKeyboard should be revised as additional platforms were added since addition of iOS and Android support... Read more
Problem in setting up shaders when loading a scene built with BuildPipel...
On loading the scene, the shaders Nature/Soft Tree Occlusion Leaves and Nature/Soft Tree Occlusion Bart do not work correctly on ter... Read more
WSA projects do not handle forbidden file name chars in product name
Using forbidden chars in player settings product name causes error appear in the console: "Error building Player: DirectoryNotFoundE... Read more
HingeJoint2D.referenceAngle is updated on every component value change
It should either be controlled through relative rotation of connected rigid body or be exposed and not changed during other value ch... Read more
Text moves around when writing and hitting tab in an input field
Steps to reproduce : - import the project attached- open the scene "Example-Widgets"- write in the single input field- hit tab a few... Read more
No shadows using a custom shader on OpenGL
Steps to reproduce : - import the project attached using D3D9- switch the build platform to standalone and notice that the object ha... Read more
User can not 'unpause' the scene if "Error Pause" button in Console Wind...
User can not 'un-pause' the scene if "Error Pause" button in Console Window is enabled. Maybe this is by design, but user can not 'u... Read more
Automatic slicing of a sprite slices in a bad pattern
To reproduce:1. Import "littlewarrior.psd"2. Change it to sprite and set it to multiple3. Open the sprite editor4. Slice it automati... Read more
Folders named "something.unity" will be listed as scenes by the scene se...
Steps to reproduce : - import the project attached- filter by "Scenes" and notice that the folder is listed Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled