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[Android] Input.touchCount returns 2 or less when more than 3 fingers t...
How to reproduce:1. Create a new project and import the attached package to it2. Build the project on Android3. Put three fingers on... Read more
Impossible to change the license
In editor click Unity -> Manage License -> Activate New LicenseExpected result: You get to input a new licenseActual result: N... Read more
NullReferenceException is thrown when calling Sqlite.dll method that use...
How to reproduce:1. Open the attached project (case-1295553.zip)2. Make sure that Burst Compilation is enabled (Jobs -> Burst -&g... Read more
EditorGUILayout.PropertyField causes the Editor to freeze when used with...
Reproduction steps:1. Download "SlowPropertyField.zip" project and open in Unity2. Select "Select This One" object in the hierarchy ... Read more
[Timeline] Dropdown icon for "Advanced" properties doesn't work under "C...
The Dropdown icon for "Advanced" properties doesn't work under "Control Playable Asset" in Inspector.Please refer to the attached vi... Read more
Painting Grass Textures onto the Terrain fails if the project has the LW...
How to reproduce:1. Create a new LWRP project and create a new Scene2. Go to "Edit" -> "Project Settings..." -> "Graphics" and... Read more
Memory leak when using TextAsset.bytes property
Reproduction steps:1. Open the attached project inside of "_test_proj_memory_leak.zip"2. Make sure Profiler with the Memory Tab is o... Read more
[UIElements] TextField text editing cursor doesn't appear where it was c...
Repro steps:1. Open attached project2. In the top menu, select "Example" and "Show Example Window"3. In a TextField, click on the te... Read more
Removing instance of prefab from scene takes long time, when Animation w...
To reproduce:1. Open attached project2. Open Main scene3. Delete AssasinPrefab from hierarchy4. Notice that it takes a long time6. R... Read more
RenderTexture is silently released during project builds
How to reproduce:1. Open the attached project named "render_texture_build_issue.zip"2. Check if the Scene window is active and the G... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled