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1
votes
Fixed

[Unity Hub] Hub searches for Unity in the wrong folder after changing In...

Hub

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Mar 07, 2018

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Version/s: 2017.3.0f3

How to reproduce:1. Open Unity Hub2. Go to the Installs tab, select a version, start installing it3. While it is still installing, c... Read more

0
votes
Won't Fix

PointerEventData.pointEnter is always null when Cursor.lockState = Curso...

UI

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Jan 13, 2017

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Version/s: 5.5.0p4

Steps to reproduce:1. Open attached project2. Open "_root" scene3. Enter play mode4. Click on Game View and hover over the Button5. ... Read more

7
votes
Won't Fix

[XR][LWRP] Post processing is not applied when using LWRP with XR

Package: PostProcessing

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Oct 02, 2018

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Version/s:

How to Reproduce:1) Create a new project with the XR Template.2) Upgrade the LWRP package and Post Processing package to the latest ... Read more

0
votes
Fixed

[HDRP] Shadow cascades are moving with the Main Camera when some cascade...

Package: Scriptable Render Pipeline HD

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Jan 22, 2021

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Version/s: 11.0.0

How to reproduce:1. Open the user's attached "hdrp_ondemandcascade 2.zip" project2. Open the "TestScene" Scene3. Select the "Main Ca... Read more

0
votes
Fixed

Dragline's position is incorrect when using "TwoPaneSplitView" if childr...

Package: UI Toolkit

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Apr 12, 2022

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Version/s: 1.0.0

How to reproduce:1. Open the user's attached project2. Open Menu > Window > Test Window3. Move the cursor to the dragline abov... Read more

0
votes
Fixed

Wrong md5 hash in WebGL version

Scripting

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Feb 21, 2015

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Version/s: 5.0.0f3

Read more

0
votes
Fixed

[UI Builder] References to every Asset in the UXML Document are lost whe...

Package: UI Builder

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Dec 09, 2020

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Version/s: 1.0.0-preview.11

How to reproduce:1. Open the attached "1298219_Repro" project2. In the Project window open the "NewUXML Template"3. In the Project w... Read more

0
votes
Fixed

"Should not be capturing when there is a hotcontrol" message thrown afte...

Scripting

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Feb 24, 2018

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Version/s: 2017.2.0p1, 2017.2.0a4

How to reproduce:1. Open the attached "Test" project and "Repro" scene, enter playmode2. Press "DivideBy0" button and notice the "Di... Read more

0
votes
By Design

Surface shader analysis not using 32-bit floats for fixed/half/float/dou...

Shaders

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Jan 08, 2016

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Version/s: 5.3.0f4

Reproduction steps:1. Open attached Unity project.2. Open "Bug scene".3. Notice, that "Sphere" game object is black.4. Open "Bug" sh... Read more

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