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Solo'ing a Return group makes the sounds stop playing
Solo'ing a Return group makes the sounds stop playing. Maybe this mixer is different and this is intentional, but in Ableton Live yo... Read more
Unable to get Microphone names on Japanese Windows
Following Unity sample doesn't run well on Japanese Windows. http://docs.unity3d.com/Documentation/ScriptReference/Microphone.Start.... Read more
Custom Font does not wrap correctly in uGUI Text component
When using custom font in a uGUI Text component, wrap mode causes the next line of text to be displayed on top of the first line. Fo... Read more
Add Component context menu is getting too small
In the Add Component context menu, in the Inspector, there are now so many components in the Physics, Physics 2D, and UI categories,... Read more
The standard material "Sprites-Diffuse" is missing from new projects
Start a new project (for kicks, make the project a "2D" project in editor settings as the "New Project Wizard Set Up" button is brok... Read more
Value changes are getting called on initialisation
Noticed that 'On Value Changed' is getting called on scene initialisation twice even though no value has been changed by a user. I'v... Read more
Pressing keyboard letter doesn't jump to the next item starting with tha...
Steps to reproduce : - create a new project- create a few game objects in the Hierarchy- press the first letter of an object and not... Read more
Deleting prefab instance child does not warn and loses prefab hint
Steps to reproduce: 1. Add sphere to scene.2. Add cube to scene.3. Make cube child of sphere.4. Drag sphere to project browser.5. De... Read more
Canvases are rendered intertwined
Repro steps:- Open attached project and scene 'Test'.- Start Play Mode and observe the two canvases rotate around each other.- Notic... Read more
Produce unique sibling names in hierarchy
When siblings GameObjects in the scene have the same names, it completely breaks animation with super confusing buggy behavior. We s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Vulkan] Crash on with multiple stack traces when rendering large Terrain with specific hardware
- Crash on SkinnedMeshRendererManager when interacting with a prefab generated with uncombined meshes using Synty Sidekick Character Creator
- Crash on folly::detail::safe_assert_terminate_v when updating the Meta XR SDK Packages
- The text font falls back on a different font depending on the fallback font used
- Template is opened in Isolation when opening it in Context and users Save the UI Document when prompted to do so in UI Builder