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It's impossible to change code example language in the page for AssetPos...
To reproduce:1. Open /ScriptReference/AssetPostprocessor.OnPostprocessAllAssets.html2. Try to switch the example program languageExp... Read more
Property does not render its children when it's rendered with PropertyFi...
To reproduce:1. Open attached project2. Open "scene"3. Select "GameObject"4. Look at the inspector. There are two lists, both render... Read more
Negative uGUI image height or width causes the image to fill the game view
To reproduce:1. Open attached project2. Open test1 scene3. Change the height or width to a negative value - the image fills the scre... Read more
End key in two columns mode selects the semi-last object
To reproduce:1. Create a new project and set the layout to the two column view2. Create a folder and add some assets to it3. Press t... Read more
Location Service does not respect desired accuracy on WP8
Steps to reproduce:1. Create a project which displays LocationInfo of Location Service.2. Build it as a Visual Studio solution3. Ena... Read more
[Win Store Apps] issue with two audio output channels on PC
Switching between two audio output sources (speakers plugged in back panel and headphones plugged in front panel) causes a problem, ... Read more
URL in Application.Quit documentation is not correct
In the scripting reference documentation of the Application.Quit the url to the Apple technical Q&A is not correct. Documentatio... Read more
Editor crashes after switching animation type to humanoid
Switching animation type to humanoid and clicking the apply button causes Unity editor to crash. Reproduced with:Unity Version 4.3.1... Read more
Rect transform Pos X/Y does not instantly update after reparenting
To reproduce:1. Open "New Unity Project 51"2. Open scene test3. Select the image, make note of it's pos x, pos y4. Reparent the imag... Read more
Wrong order in Parameters section of Microphone.Start
To reproduce:1. Open the scripting reference and navigate to Microphone.Start2. Notice that in the parameter section of the document... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"