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0
votes
Fixed

The position gizmo does not appear for world space canvas

UI

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Feb 01, 2014

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Version/s: 4.6.0b1

To reproduce:1. Create a project, set it to 3d2. Add canvas3. Set the canvas render mode to world space4. Try moving the canvas - th... Read more

0
votes
Fixed

When attempting to use the camera's SetTargetBuffers method Unity editor...

Camera

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Feb 01, 2014

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Version/s: 4.6.0b1

To reproduce:1. Open attached project2. Open TestMRTSscene3. Enter play modeExpected result: UI Stays normal (perhaps an error is th... Read more

0
votes
By Design

Real time microphone input drifts when editor loses focus

Audio

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Feb 03, 2014

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Version/s: 4.6.0b1

To reproduce:1. Load the MicTest scene and enter Play mode.2. Notice that the sphere's scale responds to microphone input; it scales... Read more

0
votes
Duplicate

The canvas' size is not updated after restoring Game window

UI

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Feb 05, 2014

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Version/s: 4.6.0b1

To reproduce:1. Open attached project2. Open scene TestScene3. Make note of the size of the canvas. Shift+space to make the game win... Read more

0
votes
Fixed
0
votes
Fixed

uGUI image causes problems in linear color space

UI

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Jan 30, 2014

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Version/s: 4.6.0b1

To reproduce:1. Create a new project2. Create a canvas and add an image to the canvas3. Attach a source image to image - everything ... Read more

0
votes
Won't Fix

Graphics.DrawMeshNow() does not work consistently with custom inspectors

Scene/Game View

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Jan 31, 2014

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Version/s: 4.6.0b1

To reproduce:1. Open attached project2. Enter play mode3. Select text box and make it smaller4. Notice a magenta box flickeringExpec... Read more

0
votes
Fixed

A custom UI element I scripted, when placed on a GameObject and viewed i...

UI

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Jan 31, 2014

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Version/s: 4.6.0b1

To reproduce:1. Open attached project2. Open the "Repeat Button Scene"3. Select Canvas/Button from the Hierarchy4. Select the inspec... Read more

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