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Click/touch phase does not end immediately when click or touch is released
Steps to reproduce: 1. Open user's attached project "InputSystem_bug.zip" 2. Enter Play mode 3. Click on the Button on the top left ... Read more
[VFX] Changing properties under VFXBasicSpawner Preset which were change...
When the properties under VFXBasicSpawner are changed and then its preset is created and again those values are changed in the Prese... Read more
Arrays elements in Inspector window is misplaced when using them under H...
How to reproduce: 1. Open attached project "case1265139.zip" and scene "SampleScene" 2. In the Hierarchy window select "ReproObject"... Read more
A Parser Failure error is thrown after importing a specific Animation fi...
How to reproduce: 1. Create a new Unity project 2. Import the user-supplied "SightsSuitablePointsFound.anim" file into the project 3... Read more
[Shader Graph] Multiple errors are thrown when Node is converted to Sub ...
When any Node is converted and replaced to Sub Graph then reloading the same "New Shader Sub Graph" causes the Editor to throw multi... Read more
Editor crashes on GenerateSharedVerticesIndexList when importing .3ds file
Reproduction steps: 1. Open the attached "case_1268563" project 2. Right-click on the "stgJC2_115.3ds" file in the Project window 3.... Read more
[Profile Analyzer] Threads are not loaded correctly in a pulled data whe...
How to reproduce: 1. Open the attached "ProfileAnalyzer" project 2. Open the Profiler (Window->Analysis->Profiler) 3. Load the attac... Read more
[HDRP] Cannot create required material because shader is null error is t...
Cannot create required material because shader is null error is thrown on updating HDRP package to 10.0.0-preview.27. from 8.1.0. S... Read more
[HDRP] Game view does not refresh after disabling Screen Space Global Il...
Foggy effect does not disappear from the Game view on disabling Screen Space Global Illumination in HDRP Default Settings. Steps t... Read more
[HDRP] Default Base Layer texture size reduces on changing docked Graphi...
Default Base Layer texture size reduces on increasing docked Graphics Compositor window size. Steps to repro: 1. Create a new HDRP ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The texture is black when using a Custom URP ScriptableRenderPass with built-in CopyDepth shader to copy the depth buffer on the texture
- Warnings are thrown after building Universal 3D Sample Template
- Shader warning in 'HDRP/Lit' throw after building High Definition 3D Sample template
- Web Player crashes when enabling "Cast Shadows"
- Texture selection for light cookie can be clicked only in the small dot