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When using Space to open a drop-down list on MAC, the list is misplaced
When using Space to open a drop-down list on MAC, the list appears on the left side of the editor instead of underneath the drop-dow... Read more
Graphics Settings documentation page needs a new screen shot
Graphics Settings documentation page needs a new screen shot - please see attached screen shot. Link to page: file:///C:/Program%20F... Read more
Render Settings page needs information about "Flare Fade Speed" parameter
Render Settings page needs information about "Flare Fade Speed" parameter - please see attached screen shot for details. Link to pag... Read more
Clicking the documentation icon for any UI component opens the doc page ...
It should open the documentation page for that specific component, even though they are basically just scripts. Read more
Helpful tooltips should be added to the new UI component fields
Right now tooltips are missing almost everywhere (I know Rect Transform has some) Read more
Script Execution Order page needs to be updated with a new screen shot
Script Execution Order page needs to be updated with a new screen shot - please see attached screen shot for details. Link to page: ... Read more
Text on "Tags And Layers" page needs to be updated
Tags And Layers page needs to be updated: The following text needs to be updated: "The Tags and Layers Manager allows you to set up ... Read more
MonoDevelop doesn't register a class from a referenced assembly
Steps to reproduce : - import the project attached- open the SubclassPostEffect.cs in Mono Develop- mouse over the PostEffectsBase a... Read more
RichText <color> tag works only works with lower letters.
To reproduce:1) Open the attached project and load 'RichTextBug' scene2) Run it and notice that in console first text writes word 'b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"